AI Insights · Timothy · July 2022
Top 5 Horse Games on iOS in Czech Republic - Q2 2022
Explore the performance of the top 5 horse games on iOS in Czech Republic during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top five horse games on iOS in the Czech Republic showcased varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these trends.
Star Stable Online: Horse Game from Star Stable Entertainment AB saw fluctuating weekly revenue, peaking at $382 in mid-April and dipping to around $112 in mid-June. Weekly downloads experienced a decline from 608 at the end of March to 431 by the end of June. Active users started at 4.7K in late March, dropping to a low of 4.1K mid-June, and then rising to 4.5K by the end of the quarter.
Equestrian the Game by Kavalri Games exhibited a modest increase in weekly revenue towards the end of the quarter, reaching $471 in mid-June. Weekly downloads saw a significant drop from 1.6K at the end of March to 223 by the end of June. Active users mirrored this trend, starting at 2.5K in late March, falling to 1.3K in early May, and then recovering to 1.5K by the end of June.
My Horse Stories from Crazy Labs had a relatively stable weekly revenue, peaking at $107 in mid-April. Weekly downloads remained fairly low, fluctuating between 25 and 142 throughout the quarter. Active users saw a slight decline from 384 in late March to 337 by the end of June.
Star Stable: Horses, also by Star Stable Entertainment AB, experienced minimal weekly revenue, with a peak of $52 in mid-May. Weekly downloads stayed below 104 throughout the quarter, ending at 44 in late June. Active users showed slight fluctuations, starting at 172 in late March and ending at 148 by the end of June.
Finally, Horse Riding Tales: Wild World by AppForge Inc. had consistent weekly revenue, peaking at $291 in early May. Weekly downloads were relatively low, staying under 116 throughout the quarter. Active users started at 688 in late March, reaching a peak of 772 in mid-April, and then stabilizing around 622 by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.